A downloadable game

Contributors

- [Felix BECAUD]

- [Gabriel BON]

- [Paul BUSSY]

- [Yohann DEMAISON-REGNE]

Developed on Unreal Engine 5.2

 Concept

A multiplayer death match game where you use rockets to kill your opponent(s).

 Controls

Demo controls:
Gamepad
Left/Right trigger - Select item
Keyboard

WASD               -      Move 
Mouse               -     Aim
Left click          -     Shoot
Scroll wheel  -     Select item
Arrows  L/R   -     Select item
Middle click  -     Active item
R                          -     Active item
Space bar       -     Jump
Q                         -     Use Ult
ESC                   -      Leave App

Features

Rocket

You can shoot a basic rocket to your opponent, if they are directly touched they'll die but if they are touched by the explosion that happens when a rocket hits something they'll only take one damage, knowing that a player has 2 HP. If they are in the deflagration of the explosion, they'll just be blown away.

 Ult

You have an ultimate ability, which can be triggered once your bar (at the bottom of the screen) is charged at 100%. You have to press ▲ to activate your ultimate. Once you press it your bar will be put at 0%. There are 4 Ultimates :

- Invincible

    You can't take any damage

- Invisible

    You are invisible to your opponent

- NoReload

    You don't have to reload to shoot

- OverDrive

    You can't get hurt by your own rockets, a direct hit won't kill you and your reload will be halved

#Items

- Implosive rocket

  After explosion, attracts anything inside the purple radius.

- Triple Rocket

  Shoots three rockets at an angle of -10, 0 and 10 degrees.

- Mine

  First stick to the surface it lands on, then explode if anyone approches it. Launcher can exit the radius if they's in it at landing.

 
- Homing Rocket

    Whenever an enemy enters the detection zone, the rocket starts following them.\

- Barrel

    Explodes when hit causing an explosion or an implosion.

Download

Download
DeathRocketDemoWindowsLight.zip 766 MB

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